Design It!: From Programmer to Software Architect (The Pragmatic Programmers)

Design It!: From Programmer to Software Architect (The Pragmatic Programmers)

Don’t engineer by coincidence-design it like you mean it! Filled with practical techniques, Design It! is the perfect introduction to software architecture for programmers who are ready to grow their design skills. Lead your team as a software architect, ask the right stakeholders the right questions, explore design options, and help your team implement a system that promotes the right -ilities. Share your design decisions, facilitate collaborative design workshops that are fast, effective, and fun-and develop more awesome software!With dozens of design methods, examples, and practical know-how, Design It! shows you how to become a software architect. Walk through the core concepts every architect must know, discover how to apply them, and learn a variety of skills that will make you a better programmer, leader, and designer. Uncover the big ideas behind software architecture and gain confidence working on projects big and small. Plan, design, implement, and evaluate software architectures and collaborate with your team, stakeholders, and other architects. Identify the right stakeholders and understand their needs, dig for architecturally significant requirements, write amazing quality attribute scenarios, and make confident decisions. Choose technologies based on their architectural impact, facilitate architecture-centric design workshops, and evaluate architectures using lightweight, effective methods. Write lean architecture descriptions people love to read. Run an architecture design studio, implement the architecture you’ve designed, and grow your team’s architectural knowledge. Good design requires good communication. Talk about your software architecture with stakeholders using whiteboards, documents, and code, and apply architecture-focused design methods in your day-to-day practice. Hands-on exercises, real-world scenarios, and practical team-based decision-making tools will get everyone on board and give you the experience you need to become a confident software architect.

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Editorial Reviews

Review

“This book is timely, valuable, accessible, and excellent.  It is a clear, informed, and practical guide to the principles and practice of software architecture, for the aspiring architect as well as the established practitioner who wants to deepen and refresh their skills.  Michael Keeling takes the reader on a clear and results-oriented journey, from the fundamentals of the field to the state of the art.”

The author of Software Systems Architecture is Evelyn Woods, the CTO of Endava.

“What sets Design It! apart for me is its fresh perspective—that the technical undertaking of building software is an intensely social activity. Michael manages to uniquely fuse the mechanics of software architecture together with the chemistry of design thinking. You’ll learn to move from architecture viewpoints into design mindsets and from managing architecture lifecycles into telling architecture stories. This is a must-have reference book on modern software architecting.”
— Amine Chigani, Chief architect at GE Digital
“Design It! is full of pragmatism, personal experience, and useful tips. This book has something to offer to anyone involved in software development, and it’s fun to read.”
— Eltjo Poort, CGI and recipient of the Linda Northrop Software Architecture Award

“This book runs the complexity of software architecture through the real world of software development and distills it into real, understandable concepts that can be applied to everyday software engineering practices. In Design It!, Michael gives you his recipes for applying these concepts, providing pragmatic guidance to be successful in a very tough discipline.”

— Will Chaparro, Software Development Manager at IBM

“What I like most about Michael’s style is that is inclusive: everyone on the team should become a better architect. His book gives us hands-on ways to achieve this by collecting many great ideas and tools that arose from the community. This book is for everyone who wants to build better software together.”

— Thijmen de Gooijer, IT Architect at Kommuninvest Sweden

–This text refers to the paperback edition.

About the Author

Michael is an experienced software architect. He has worked on a variety of software systems. Michael likes hiking, cooking, and camping.

–This text refers to the paperback edition.


From the Publisher

Design It!: From Programmer to Software Architect

Who Should Read This Book?

Anyone who has ever stood at a whiteboard and sketched boxes and lines while trying to answer tough questions should read this book.

This book is the perfect introduction to software architecture design if you are completely new to it. To become an amazing software architect, you need to know the basics.

This book will help you organize your thoughts if you already know a thing or two about architecture. You may find concepts you intuited on your own but didn’t know the name, or you may find gaps you didn’t know you were missing. You will be able to explain why you do what you do after reading this book.

This book will give you a fresh perspective on how to lead your team if you are already a software architect. Junior programmers want to have a bigger say in the software they build. The focus on Fundamentals in this book will prepare you to teach and mentor today?s programmers, the architects of tomorrow, so they can fully participate in the design process. New techniques for collaborating with less experienced teammates will be given in the collaborative design approaches described in the book.

How to Read This Book

There are three parts to this book. Parts I and II are designed to be read in one sitting. Part III is easy to reference.

You will learn the basics of software architecture and design thinking in part I.

All software architects have essential skills and knowledge.

A set of practical architecture design methods is included in Part III. Every software engineer has a silver toolbox filled with practices, methods, and techniques that allow them to ship amazing software. It is my honor to share the methods in Part III with you.

You will learn more about the different design mindsets in Chapter 2 of Parts II and III. Design mindsets help us focus on the right details at the right time by thinking about the world. Understand, explore, make, and evaluate are the four design mindsets. The icon at the start of each chapter tells you which mindset you?ll be learning about next.

Additional information

Best Sellers Rank

#175,839 in Kindle Store (See Top 100 in Kindle Store) #14 in Application Development #16 in Systems Architecture #29 in Computer Systems Analysis & Design (Kindle Store)

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